Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 101 days ago
4 / 4 / 1
K / D / A
33.3%
Kill participation
636.2
Damage / min
7,185g
348.8 gold / min
12
3 placed · 4 cleared
143
6.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKatarina#Mwah
Sett · Top
7 / 5 / 4
45.8% KP
12,213
21.1% share
9,932g
160 CS · 7.8/m
Michalpol545#EUNE
Xin Zhao · Jungle
7 / 1 / 6
54.2% KP
14,161
24.5% share
10,483g
161 CS · 7.8/m
die first#pera
Kayle · Mid
6 / 3 / 2
33.3% KP
9,340
16.1% share
10,504g
182 CS · 8.8/m
PapaBeni#CN1
Seraphine · ADC
3 / 4 / 7
41.7% KP
17,343
29.9% share
8,628g
137 CS · 6.7/m
Izcrets#EUNE
Thresh · Support
1 / 2 / 12
54.2% KP
4,859
8.4% share
6,620g
21 CS · 1/m
Red side
DefeatFrank612#EUNE
Kennen · Top
3 / 5 / 4
46.7% KP
15,405
25.5% share
7,778g
156 CS · 7.6/m
wiktor#pluje
Graves · Jungle
2 / 4 / 0
13.3% KP
8,638
14.3% share
7,154g
127 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
4 / 4 / 1
33.3% KP
13,105
21.7% share
7,185g
143 CS · 6.9/m
Bartek Strzelec#clc
Ezreal · ADC
5 / 6 / 0
33.3% KP
16,562
27.4% share
8,491g
149 CS · 7.2/m
Michalpol545#EUNNE
Braum · Support
1 / 5 / 7
53.3% KP
6,706
11.1% share
5,670g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
