Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 100 days ago
11 / 3 / 9
K / D / A
47.6%
Kill participation
993.8
Damage / min
13,497g
473.3 gold / min
17
2 placed · 4 cleared
197
6.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHemoGoblin#FEET
Sett · Top
8 / 4 / 4
28.6% KP
34,896
29.7% share
13,957g
225 CS · 7.9/m
SamsterGaming#EUNE
Diana · Jungle
7 / 5 / 15
52.4% KP
19,313
16.5% share
14,875g
209 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
11 / 3 / 9
47.6% KP
28,340
24.1% share
13,497g
197 CS · 6.9/m
Kapitan Quackle#EUNE
Yasuo · ADC
15 / 6 / 9
57.1% KP
27,521
23.4% share
14,119g
185 CS · 6.5/m
Grok AI#TWEET
Lulu · Support
1 / 7 / 27
66.7% KP
7,317
6.2% share
9,095g
21 CS · 0.7/m
Red side
DefeatCursed Account#AGAG
Kled · Top
3 / 9 / 2
20% KP
24,813
23% share
9,656g
185 CS · 6.5/m
rehoe#0000
Zed · Jungle
2 / 9 / 6
32% KP
16,688
15.5% share
10,367g
166 CS · 5.8/m
Repeat Value#NUN
Annie · Mid
9 / 4 / 6
60% KP
26,392
24.5% share
13,000g
222 CS · 7.8/m
Mínt#leafφ
Ashe · ADC
6 / 11 / 10
64% KP
20,774
19.3% share
13,708g
203 CS · 7.1/m
neuxoss#초승달
Seraphine · Support
5 / 9 / 14
76% KP
19,116
17.7% share
8,676g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
