Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 100 days ago
17 / 3 / 1
K / D / A
64.3%
Kill participation
1,594
Damage / min
15,081g
578.9 gold / min
14
4 placed · 1 cleared
208
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatvIadimirρutin123#zzz
Yone · Top
2 / 11 / 3
25% KP
11,876
18% share
8,729g
186 CS · 7.1/m
NaemenLord#EUNE
Shaco · Jungle
8 / 6 / 3
55% KP
15,151
22.9% share
11,328g
146 CS · 5.6/m
Doskoo#VLAD
Vladimir · Mid
2 / 6 / 3
25% KP
12,972
19.6% share
8,524g
187 CS · 7.2/m
Sun Tzu#EAST
Shen · ADC
6 / 3 / 4
50% KP
18,236
27.6% share
11,048g
205 CS · 7.9/m
Peto#noob
Alistar · Support
2 / 2 / 13
75% KP
7,786
11.8% share
7,736g
17 CS · 0.7/m
Red side
VictoryJ0HN KIRIAK0U#humus
Qiyana · Top
17 / 3 / 1
64.3% KP
41,524
34.5% share
15,081g
208 CS · 8/m
Denouementer#0xC1
Evelynn · Jungle
9 / 2 / 4
46.4% KP
22,278
18.5% share
12,506g
188 CS · 7.2/m
Miketa#EUNE
Malzahar · Mid
0 / 3 / 5
17.9% KP
19,357
16.1% share
10,085g
245 CS · 9.4/m
osetikaplare#EUNE
Ezreal · ADC
2 / 9 / 10
42.9% KP
29,578
24.6% share
10,291g
164 CS · 6.3/m
Zargholl#1337
Rell · Support
0 / 3 / 17
60.7% KP
7,571
6.3% share
7,843g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
