Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 100 days ago
10 / 2 / 3
K / D / A
46.4%
Kill participation
937.8
Damage / min
14,096g
489.7 gold / min
15
3 placed · 1 cleared
238
8.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhxly#02239
Jax · Top
8 / 4 / 4
37.5% KP
18,568
21.6% share
14,627g
203 CS · 7.1/m
choco#eunak
Kha'Zix · Jungle
4 / 6 / 8
37.5% KP
15,713
18.3% share
13,974g
212 CS · 7.4/m
Latom#Aura
Ekko · Mid
8 / 4 / 6
43.8% KP
17,373
20.2% share
12,111g
195 CS · 6.8/m
Die Welt Brennt#333
Tristana · ADC
5 / 6 / 9
43.8% KP
19,172
22.3% share
14,519g
233 CS · 8.1/m
PykeStyleGR#EUNE
Pyke · Support
7 / 8 / 7
43.8% KP
15,128
17.6% share
10,386g
49 CS · 1.7/m
Red side
DefeatMiś#OSRS
Vayne · Top
6 / 9 / 3
32.1% KP
16,813
20.4% share
10,925g
205 CS · 7.1/m
Gregor Eisenhorn#Magos
Jarvan IV · Jungle
2 / 8 / 11
46.4% KP
12,719
15.4% share
10,378g
168 CS · 5.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 2 / 3
46.4% KP
26,994
32.8% share
14,096g
238 CS · 8.3/m
Goth Spit#EUN
Syndra · ADC
9 / 6 / 1
35.7% KP
18,977
23% share
13,162g
267 CS · 9.3/m
MysticThing#EUNE
Thresh · Support
1 / 7 / 7
28.6% KP
6,842
8.3% share
7,293g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
