Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 99 days ago
9 / 5 / 11
K / D / A
47.6%
Kill participation
946.1
Damage / min
17,043g
563.1 gold / min
13
11 placed · 1 cleared
291
9.6 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIlIlIIIIlllllllI#code
Fiora · Top
5 / 7 / 2
30.4% KP
19,810
22.7% share
12,173g
228 CS · 7.5/m
YES PLEASE OK#EUNE
Kha'Zix · Jungle
7 / 12 / 4
47.8% KP
25,493
29.2% share
15,157g
177 CS · 5.8/m
Mléčný řez#1001
Ahri · Mid
6 / 10 / 4
43.5% KP
20,420
23.4% share
11,465g
180 CS · 5.9/m
Mπακάλης#EUNE
Vel'Koz · ADC
3 / 4 / 2
21.7% KP
16,275
18.6% share
12,690g
273 CS · 9/m
Nyx#QNAM
Leona · Support
2 / 9 / 3
21.7% KP
5,274
6% share
8,214g
31 CS · 1/m
Red side
VictoryBabaYaga#AKA
Kennen · Top
2 / 5 / 8
23.8% KP
20,727
17% share
11,716g
236 CS · 7.8/m
0111mgwa#peace
Talon · Jungle
27 / 4 / 7
81% KP
49,390
40.5% share
21,644g
259 CS · 8.6/m
Smile#PIP
Qiyana · Mid
2 / 5 / 14
38.1% KP
16,939
13.9% share
11,652g
191 CS · 6.3/m
J0HN KIRIAK0U#humus
Syndra · ADC
9 / 5 / 11
47.6% KP
28,636
23.5% share
17,043g
291 CS · 9.6/m
hype me up adi#999
Karma · Support
2 / 4 / 21
54.8% KP
6,387
5.2% share
9,779g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
