Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 98 days ago
7 / 2 / 5
K / D / A
26.1%
Kill participation
485.5
Damage / min
12,365g
407.6 gold / min
21
5 placed · 1 cleared
229
7.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMyheceli#EUNE
Urgot · Top
9 / 6 / 6
32.6% KP
19,625
18.9% share
14,588g
208 CS · 6.9/m
16 γραμμες#11111
Ekko · Jungle
13 / 1 / 13
56.5% KP
27,593
26.5% share
16,392g
253 CS · 8.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
7 / 2 / 5
26.1% KP
14,728
14.2% share
12,365g
229 CS · 7.5/m
FlorWin#EUNE
Miss Fortune · ADC
14 / 10 / 8
47.8% KP
28,992
27.9% share
16,220g
204 CS · 6.7/m
Blood4u#EUNE
Maokai · Support
3 / 10 / 24
58.7% KP
13,108
12.6% share
10,264g
28 CS · 0.9/m
Red side
Defeatkevin de bruyne#7684
Zed · Top
7 / 9 / 4
37.9% KP
33,068
31.4% share
14,254g
215 CS · 7.1/m
Hepha#2112
Kha'Zix · Jungle
6 / 7 / 6
41.4% KP
16,744
15.9% share
12,752g
224 CS · 7.4/m
Latom#Aura
Akshan · Mid
2 / 5 / 9
37.9% KP
18,049
17.1% share
11,081g
225 CS · 7.4/m
TML Skyp#EUNE
Mel · ADC
13 / 12 / 4
58.6% KP
26,159
24.8% share
14,132g
204 CS · 6.7/m
Adelin#SCAR
Leona · Support
1 / 14 / 11
41.4% KP
11,398
10.8% share
8,273g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
