Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 97 days ago
16 / 2 / 5
K / D / A
65.6%
Kill participation
1,452.3
Damage / min
11,644g
561.2 gold / min
15
4 placed · 2 cleared
148
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno puedo jugar#11111
Darius · Top
6 / 7 / 2
57.1% KP
13,825
22.3% share
8,757g
148 CS · 7.1/m
Yonne Ahonen#11111
Kha'Zix · Jungle
2 / 8 / 4
42.9% KP
7,510
12.1% share
7,510g
127 CS · 6.1/m
hussars meretrix#EUNE
Ekko · Mid
1 / 9 / 1
14.3% KP
12,926
20.8% share
6,685g
127 CS · 6.1/m
Joki#9898
Viktor · ADC
4 / 4 / 6
71.4% KP
22,576
36.4% share
9,804g
170 CS · 8.2/m
Godar#UwU
Nami · Support
1 / 4 / 9
71.4% KP
5,178
8.3% share
5,645g
20 CS · 1/m
Red side
VictoryDawn#0612
Irelia · Top
8 / 5 / 3
34.4% KP
14,673
20% share
10,871g
170 CS · 8.2/m
Skarżyszczanin#Heca
Hecarim · Jungle
4 / 1 / 5
28.1% KP
8,890
12.1% share
9,947g
186 CS · 9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
16 / 2 / 5
65.6% KP
30,136
41.1% share
11,644g
148 CS · 7.1/m
heaven knows#EUNE
Seraphine · ADC
4 / 4 / 4
25% KP
9,006
12.3% share
9,062g
164 CS · 7.9/m
x842#死んだ
Senna · Support
0 / 2 / 15
46.9% KP
10,690
14.6% share
7,572g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
