Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 97 days ago
17 / 5 / 13
K / D / A
68.2%
Kill participation
1,342.5
Damage / min
19,261g
583.1 gold / min
19
3 placed · 2 cleared
242
7.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIneffable#Arna
Locke · Top
15 / 8 / 3
51.4% KP
33,163
24.6% share
17,186g
189 CS · 5.7/m
XIII XVIII XIII#XIII
Rengar · Jungle
2 / 9 / 8
28.6% KP
13,554
10.1% share
11,915g
237 CS · 7.2/m
MK 677 User#Bench
Yasuo · Mid
5 / 9 / 2
20% KP
25,368
18.8% share
14,766g
291 CS · 8.8/m
Blue#KR339
Ashe · ADC
10 / 11 / 4
40% KP
30,726
22.8% share
16,651g
251 CS · 7.6/m
KarmaIsByMySide#Karma
Senna · Support
3 / 7 / 20
65.7% KP
31,905
23.7% share
12,470g
48 CS · 1.5/m
Red side
VictoryAstro ShowMaker#71202
Mordekaiser · Top
4 / 10 / 6
22.7% KP
21,923
16.6% share
14,634g
252 CS · 7.6/m
ZR kaagê#0000
Wukong · Jungle
12 / 7 / 13
56.8% KP
25,276
19.1% share
15,827g
193 CS · 5.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
17 / 5 / 13
68.2% KP
44,346
33.6% share
19,261g
242 CS · 7.3/m
David z Liberce#DAVID
Yunara · ADC
9 / 6 / 11
45.5% KP
29,552
22.4% share
19,538g
295 CS · 8.9/m
weak doll#111
Lulu · Support
2 / 7 / 27
65.9% KP
11,026
8.3% share
11,254g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
