Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 97 days ago
14 / 6 / 3
K / D / A
45.9%
Kill participation
1,222.3
Damage / min
17,242g
507.1 gold / min
19
4 placed · 2 cleared
260
7.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcovrigi calzi#320
Yorick · Top
5 / 6 / 9
37.8% KP
29,091
22.1% share
14,227g
212 CS · 6.2/m
ufle#rat
Poppy · Jungle
4 / 7 / 8
32.4% KP
12,593
9.6% share
12,943g
220 CS · 6.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
14 / 6 / 3
45.9% KP
41,559
31.6% share
17,242g
260 CS · 7.6/m
Yamagushi#KERIA
Syndra · ADC
11 / 10 / 6
45.9% KP
34,180
26% share
17,554g
294 CS · 8.6/m
zxcjae#777
Bard · Support
3 / 8 / 14
45.9% KP
14,199
10.8% share
10,334g
46 CS · 1.4/m
Red side
Victoryrealjefriepstin#ILAND
Kayle · Top
17 / 8 / 4
56.8% KP
63,765
41% share
20,326g
287 CS · 8.4/m
vaggel1s#EUNE
Zac · Jungle
3 / 6 / 11
37.8% KP
19,993
12.9% share
12,100g
178 CS · 5.2/m
MARSEILLE CRAVER#loric
Zed · Mid
5 / 3 / 8
35.1% KP
29,354
18.9% share
14,548g
294 CS · 8.6/m
Kayanashi#RAVE
Tristana · ADC
8 / 11 / 5
35.1% KP
26,180
16.8% share
17,194g
257 CS · 7.6/m
Uninterested#ZEN
Seraphine · Support
4 / 9 / 15
51.4% KP
16,236
10.4% share
11,419g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
