Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 97 days ago
6 / 3 / 7
K / D / A
46.4%
Kill participation
700.2
Damage / min
12,025g
452.1 gold / min
15
3 placed · 5 cleared
205
7.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRαizel#EUNE
Dr. Mundo · Top
4 / 2 / 9
46.4% KP
26,571
27.1% share
13,579g
247 CS · 9.3/m
F A l T H#777
Ekko · Jungle
12 / 2 / 6
64.3% KP
18,002
18.4% share
16,278g
238 CS · 8.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
6 / 3 / 7
46.4% KP
18,626
19% share
12,025g
205 CS · 7.7/m
Hetkid#k1d
Ezreal · ADC
3 / 7 / 9
42.9% KP
23,861
24.4% share
12,622g
208 CS · 7.8/m
Lalisse#LUNA
Seraphine · Support
3 / 6 / 12
53.6% KP
10,822
11.1% share
8,552g
29 CS · 1.1/m
Red side
DefeatEIMAI KOTOPOULO#EUNE
Fiora · Top
5 / 8 / 0
25% KP
31,261
25.9% share
12,236g
229 CS · 8.6/m
iLLEGAL#902
Vi · Jungle
3 / 7 / 6
45% KP
18,993
15.7% share
10,135g
192 CS · 7.2/m
MARSEILLE CRAVER#loric
Zed · Mid
7 / 3 / 0
35% KP
28,720
23.8% share
12,404g
251 CS · 9.4/m
divinity in pink#heart
Morgana · ADC
5 / 8 / 4
45% KP
32,052
26.5% share
10,594g
182 CS · 6.8/m
EIite of Αgartha#Υakub
Bard · Support
0 / 2 / 12
60% KP
9,701
8% share
7,352g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
