Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 90 days ago
3 / 5 / 1
K / D / A
36.4%
Kill participation
379
Damage / min
7,513g
360 gold / min
11
4 placed · 1 cleared
165
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhorbert #EUNE
Akali · Top
2 / 3 / 0
18.2% KP
10,259
21% share
6,277g
137 CS · 6.6/m
WashedChallanger#IHFN
Jarvan IV · Jungle
2 / 6 / 3
45.5% KP
12,483
25.5% share
7,704g
152 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
3 / 5 / 1
36.4% KP
7,909
16.2% share
7,513g
165 CS · 7.9/m
0 1#x 1
Sylas · ADC
4 / 5 / 1
45.5% KP
13,699
28% share
7,838g
146 CS · 7/m
DAARKIN#0000
Alistar · Support
0 / 4 / 4
36.4% KP
4,514
9.2% share
4,858g
27 CS · 1.3/m
Red side
VictoryIodaiul#EUNE
Ambessa · Top
3 / 1 / 5
34.8% KP
16,113
24.4% share
7,651g
155 CS · 7.4/m
Jodwilys#EUNE
Dr. Mundo · Jungle
1 / 5 / 6
30.4% KP
8,820
13.4% share
7,257g
129 CS · 6.2/m
MARSEILLE CRAVER#loric
Zed · Mid
15 / 2 / 1
69.6% KP
21,636
32.8% share
12,914g
162 CS · 7.8/m
Shining Idol#sugar
Seraphine · ADC
2 / 2 / 9
47.8% KP
11,044
16.7% share
8,554g
156 CS · 7.5/m
Doman#MALA
Ashe · Support
2 / 2 / 10
52.2% KP
8,434
12.8% share
6,566g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
