Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 89 days ago
6 / 10 / 11
K / D / A
44.7%
Kill participation
306
Damage / min
9,876g
354.8 gold / min
94
33 placed · 11 cleared
23
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoxus guillotine#EUNE
Darius · Top
8 / 7 / 2
32.3% KP
18,270
21.2% share
11,731g
180 CS · 6.5/m
Łűńåćy őƒ ÂÐÇ#ZERO
Kha'Zix · Jungle
12 / 7 / 6
58.1% KP
30,998
36% share
14,576g
188 CS · 6.8/m
fill only#chall
Mel · Mid
8 / 5 / 7
48.4% KP
18,920
22% share
11,660g
224 CS · 8/m
sejf#HRBSK
Jhin · ADC
2 / 9 / 4
19.4% KP
10,236
11.9% share
11,884g
230 CS · 8.3/m
B Rabbitt#EUNE
Galio · Support
1 / 10 / 7
25.8% KP
7,627
8.9% share
7,222g
26 CS · 0.9/m
Red side
Victorymati#BQG1
Olaf · Top
7 / 5 / 3
26.3% KP
14,191
13% share
12,770g
194 CS · 7/m
osetikaplare#EUNE
Kindred · Jungle
9 / 7 / 13
57.9% KP
28,040
25.7% share
14,905g
183 CS · 6.6/m
wlfmx1#YTTV
Xerath · Mid
5 / 6 / 16
55.3% KP
30,651
28.1% share
13,493g
240 CS · 8.6/m
Rafii#6204
Tristana · ADC
11 / 3 / 7
47.4% KP
27,594
25.3% share
17,761g
258 CS · 9.3/m
J0HN KIRIAK0U#humus
Pyke · Support
6 / 10 / 11
44.7% KP
8,517
7.8% share
9,876g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
