Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 89 days ago
17 / 5 / 9
K / D / A
55.3%
Kill participation
1,219.2
Damage / min
17,820g
528 gold / min
25
2 placed · 6 cleared
243
7.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHEMADSHEN#9999
Shen · Top
10 / 6 / 18
59.6% KP
37,136
22.9% share
15,864g
215 CS · 6.4/m
Dominance#0009
Shaco · Jungle
13 / 4 / 12
53.2% KP
46,603
28.7% share
18,432g
242 CS · 7.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
17 / 5 / 9
55.3% KP
41,148
25.4% share
17,820g
243 CS · 7.2/m
xRusin#EUNE
Lissandra · ADC
3 / 8 / 12
31.9% KP
20,442
12.6% share
14,478g
269 CS · 8/m
Pechyy#EUNE
Galio · Support
4 / 5 / 24
59.6% KP
16,932
10.4% share
11,332g
39 CS · 1.2/m
Red side
DefeatDoran my Goat#123
Yorick · Top
2 / 10 / 2
14.3% KP
28,354
23.5% share
14,583g
285 CS · 8.4/m
ESBA Doge#ESBA
Lillia · Jungle
8 / 5 / 11
67.9% KP
32,975
27.4% share
16,424g
285 CS · 8.4/m
Nyier#SMRF
Sylas · Mid
8 / 12 / 3
39.3% KP
23,643
19.6% share
13,263g
218 CS · 6.5/m
Nino Nakano#kata
Katarina · ADC
9 / 9 / 6
53.6% KP
22,216
18.4% share
14,310g
214 CS · 6.3/m
George Flowber#FENT
Poppy · Support
1 / 11 / 10
39.3% KP
13,282
11% share
9,278g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
