Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 89 days ago
9 / 5 / 9
K / D / A
48.6%
Kill participation
1,019.9
Damage / min
14,742g
437.7 gold / min
28
5 placed · 1 cleared
266
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
7 / 5 / 8
60% KP
36,926
28.6% share
17,103g
297 CS · 8.8/m
operem ti#mamu
Nidalee · Jungle
4 / 9 / 8
48% KP
19,567
15.1% share
12,861g
208 CS · 6.2/m
MARSEILLE CRAVER#loric
Ekko · Mid
8 / 4 / 5
52% KP
30,422
23.5% share
13,912g
245 CS · 7.3/m
EIMAI KOTOPOULO#EUNE
Fiora · ADC
4 / 8 / 6
40% KP
25,389
19.6% share
15,257g
262 CS · 7.8/m
Dindi#DEX
Morgana · Support
2 / 11 / 9
44% KP
17,027
13.2% share
9,902g
63 CS · 1.9/m
Red side
VictoryPOSLEDNJI KABARE#777
Jax · Top
9 / 8 / 3
32.4% KP
23,353
16.9% share
14,990g
251 CS · 7.5/m
PathToChallenger#1101
Nocturne · Jungle
4 / 5 / 15
51.4% KP
21,892
15.9% share
15,209g
262 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 5 / 9
48.6% KP
34,352
24.9% share
14,742g
266 CS · 7.9/m
진홍빛추적자#6072
Vladimir · ADC
4 / 3 / 10
37.8% KP
32,261
23.4% share
14,530g
283 CS · 8.4/m
NEON XXL#sta1
Camille · Support
11 / 4 / 9
54.1% KP
26,037
18.9% share
12,770g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
