Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 88 days ago
4 / 5 / 5
K / D / A
33.3%
Kill participation
628.8
Damage / min
10,104g
372.4 gold / min
16
10 placed · 0 cleared
215
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ0HN KIRIAK0U#humus
Vladimir · Top
4 / 5 / 5
33.3% KP
17,061
16.8% share
10,104g
215 CS · 7.9/m
wlfmx1#YTTV
Quinn · Jungle
7 / 11 / 10
63% KP
24,588
24.3% share
14,843g
211 CS · 7.8/m
Czarny Wojtuś#Black
Veigar · Mid
9 / 11 / 6
55.6% KP
27,172
26.8% share
12,822g
170 CS · 6.3/m
Samiraism#curlz
Samira · ADC
7 / 9 / 5
44.4% KP
22,244
22% share
12,762g
177 CS · 6.5/m
WillTheScout#EUNE
Nautilus · Support
0 / 9 / 17
63% KP
10,214
10.1% share
7,304g
32 CS · 1.2/m
Red side
VictoryLukys#olča
Irelia · Top
16 / 9 / 4
44.4% KP
35,820
30.9% share
17,184g
252 CS · 9.3/m
YES PLEASE OK#EUNE
Rengar · Jungle
9 / 8 / 12
46.7% KP
21,319
18.4% share
14,537g
190 CS · 7/m
Kartia369#HYD
Ryze · Mid
5 / 1 / 12
37.8% KP
22,456
19.4% share
13,166g
274 CS · 10.1/m
Shellize#EUNE1
Miss Fortune · ADC
10 / 3 / 13
51.1% KP
25,533
22% share
14,200g
196 CS · 7.2/m
ZARODIN#SHUB
Sona · Support
5 / 6 / 22
60% KP
10,921
9.4% share
10,650g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
