Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 87 days ago
5 / 5 / 7
K / D / A
50%
Kill participation
880.4
Damage / min
10,772g
455.2 gold / min
17
7 placed · 2 cleared
186
7.9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLateralExpert#LAE
Trundle · Top
3 / 7 / 0
11.5% KP
12,321
14.2% share
10,335g
219 CS · 9.3/m
vIadimirρutin123#zzz
Nunu & Willump · Jungle
2 / 3 / 13
57.7% KP
14,436
16.6% share
10,581g
168 CS · 7.1/m
Foxu#foxu
Viktor · Mid
5 / 5 / 8
50% KP
25,379
29.2% share
11,095g
186 CS · 7.9/m
Orbán Viktor#GOAT
Syndra · ADC
6 / 5 / 3
34.6% KP
19,923
22.9% share
12,255g
191 CS · 8.1/m
Blaike Dark#SG21
Pyke · Support
10 / 4 / 4
53.8% KP
14,842
17.1% share
9,901g
31 CS · 1.3/m
Red side
DefeatJ0HN KIRIAK0U#humus
Qiyana · Top
5 / 5 / 7
50% KP
20,835
27% share
10,772g
186 CS · 7.9/m
revithoman#EUNE
Diana · Jungle
13 / 4 / 5
75% KP
22,315
28.9% share
13,112g
156 CS · 6.6/m
Carthor#1209
Lissandra · Mid
4 / 5 / 4
33.3% KP
16,676
21.6% share
10,150g
206 CS · 8.7/m
l DR JOINT l#EUNE
Senna · ADC
2 / 6 / 8
41.7% KP
11,418
14.8% share
8,708g
146 CS · 6.2/m
SoldierKillJoy#Moo
Alistar · Support
0 / 6 / 13
54.2% KP
6,037
7.8% share
6,403g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
