Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 87 days ago
12 / 7 / 10
K / D / A
52.4%
Kill participation
941.2
Damage / min
16,874g
455.4 gold / min
43
5 placed · 8 cleared
255
6.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatiOnzahh#EUNE
Swain · Top
1 / 9 / 6
16.7% KP
24,963
16.3% share
14,241g
294 CS · 7.9/m
roskurviator#NieO
Master Yi · Jungle
5 / 13 / 9
33.3% KP
16,271
10.6% share
14,417g
231 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
12 / 7 / 10
52.4% KP
34,872
22.7% share
16,874g
255 CS · 6.9/m
eladtkgs12#EUNE
Xayah · ADC
22 / 8 / 10
76.2% KP
56,249
36.7% share
25,828g
324 CS · 8.7/m
Treeky#EUNE
Amumu · Support
2 / 10 / 21
54.8% KP
21,042
13.7% share
11,129g
50 CS · 1.3/m
Red side
VictoryFratiiMujdei23#EUNE
Urgot · Top
14 / 6 / 14
59.6% KP
42,073
29.1% share
17,163g
237 CS · 6.4/m
just a friend#pain
Nocturne · Jungle
11 / 7 / 21
68.1% KP
32,224
22.3% share
19,080g
257 CS · 6.9/m
Latom#Aura
Syndra · Mid
8 / 10 / 14
46.8% KP
27,893
19.3% share
15,194g
243 CS · 6.6/m
HLE3p85rn708#ROGER
Sivir · ADC
8 / 9 / 15
48.9% KP
22,757
15.7% share
18,927g
331 CS · 8.9/m
Yonne Ahonen#11111
Poppy · Support
6 / 10 / 25
66% KP
19,686
13.6% share
14,275g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
