Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 87 days ago
20 / 3 / 12
K / D / A
64%
Kill participation
1,057.9
Damage / min
24,850g
528 gold / min
46
19 placed · 6 cleared
371
7.9 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
5
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKomenczi#cica
Ambessa · Top
3 / 12 / 6
22.5% KP
17,556
11.9% share
15,488g
269 CS · 5.7/m
PathToChallenger#1101
Kha'Zix · Jungle
13 / 4 / 5
45% KP
35,506
24% share
23,280g
335 CS · 7.1/m
Latom#Aura
Tryndamere · Mid
12 / 12 / 0
30% KP
40,377
27.3% share
23,458g
429 CS · 9.1/m
Smerni#OwO
Syndra · ADC
5 / 12 / 13
45% KP
24,603
16.7% share
20,881g
355 CS · 7.5/m
Yonne Ahonen#11111
Vel'Koz · Support
7 / 10 / 14
52.5% KP
29,681
20.1% share
16,233g
117 CS · 2.5/m
Red side
Victoryeladtkgs12#EUNE
Teemo · Top
7 / 11 / 13
40% KP
44,771
25.3% share
21,298g
402 CS · 8.5/m
MakeMeIceCream#KY555
Jarvan IV · Jungle
4 / 16 / 19
46% KP
22,066
12.4% share
17,478g
256 CS · 5.4/m
J0HN KIRIAK0U#humus
Katarina · Mid
20 / 3 / 12
64% KP
49,790
28.1% share
24,850g
371 CS · 7.9/m
V David#EUNE
Sivir · ADC
15 / 6 / 12
54% KP
48,219
27.2% share
32,286g
599 CS · 12.7/m
UltForCrab#EUW
Yuumi · Support
4 / 4 / 29
66% KP
12,419
7% share
13,865g
22 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
