Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 86 days ago
11 / 3 / 11
K / D / A
55%
Kill participation
928.8
Damage / min
15,627g
464.4 gold / min
24
5 placed · 4 cleared
293
8.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtackator#PEEP
Fiora · Top
2 / 4 / 1
17.6% KP
23,218
27.6% share
15,068g
331 CS · 9.8/m
roskurviator#NieO
Rengar · Jungle
4 / 12 / 2
35.3% KP
7,856
9.3% share
9,706g
122 CS · 3.6/m
Moon#Blau
Vladimir · Mid
3 / 5 / 5
47.1% KP
23,977
28.5% share
13,478g
258 CS · 7.7/m
Frenkiee#EUNE
Syndra · ADC
8 / 8 / 5
76.5% KP
24,446
29.1% share
16,869g
282 CS · 8.4/m
Sakura Classic#lion
Janna · Support
0 / 11 / 8
47.1% KP
4,591
5.5% share
8,516g
19 CS · 0.6/m
Red side
VictoryAyikoe#Aiiki
Poppy · Top
4 / 2 / 6
25% KP
14,775
13.8% share
11,513g
195 CS · 5.8/m
machete#6101
Hecarim · Jungle
12 / 4 / 10
55% KP
29,610
27.6% share
18,062g
349 CS · 10.4/m
J0HN KIRIAK0U#humus
Qiyana · Mid
11 / 3 / 11
55% KP
31,253
29.1% share
15,627g
293 CS · 8.7/m
wfk#WAWA
Seraphine · ADC
5 / 4 / 15
50% KP
15,573
14.5% share
14,650g
255 CS · 7.6/m
veveras003#EUNE
Elise · Support
8 / 4 / 11
47.5% KP
16,062
15% share
11,775g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
