Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 85 days ago
0 / 2 / 2
K / D / A
28.6%
Kill participation
359.3
Damage / min
7,548g
346.8 gold / min
12
5 placed · 2 cleared
202
9.3 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStufrutky#2725
Kayle · Top
1 / 1 / 5
22.2% KP
8,888
13.1% share
8,805g
202 CS · 9.3/m
Never enough#HECA1
Hecarim · Jungle
2 / 1 / 9
40.7% KP
9,537
14% share
10,205g
221 CS · 10.2/m
Julka Wieniawa#2137
Qiyana · Mid
5 / 1 / 4
33.3% KP
14,073
20.7% share
8,792g
175 CS · 8/m
Ego#Ichi
Locke · ADC
18 / 3 / 4
81.5% KP
29,138
42.9% share
14,465g
161 CS · 7.4/m
exDè#EUNE
Zilean · Support
1 / 1 / 16
63% KP
6,331
9.3% share
6,814g
34 CS · 1.6/m
Red side
DefeatOverlord666665#12345
Garen · Top
3 / 4 / 0
42.9% KP
15,641
32.9% share
9,490g
198 CS · 9.1/m
mati hromehearts#elo
Vi · Jungle
1 / 7 / 0
14.3% KP
5,999
12.6% share
6,585g
115 CS · 5.3/m
J0HN KIRIAK0U#humus
Ekko · Mid
0 / 2 / 2
28.6% KP
7,821
16.5% share
7,548g
202 CS · 9.3/m
mopsiK#LAMB
Smolder · ADC
3 / 6 / 0
42.9% KP
13,601
28.6% share
8,386g
158 CS · 7.3/m
Sokoutii#EUNE
Braum · Support
0 / 8 / 5
71.4% KP
4,463
9.4% share
5,449g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
