Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 85 days ago
7 / 7 / 6
K / D / A
35.1%
Kill participation
868.2
Damage / min
12,564g
380 gold / min
27
2 placed · 4 cleared
231
7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIrdorath#Souls
Azir · Top
8 / 4 / 12
60.6% KP
34,950
28.7% share
15,598g
258 CS · 7.8/m
daddy#dada1
Sylas · Jungle
1 / 14 / 8
27.3% KP
12,681
10.4% share
10,343g
167 CS · 5.1/m
MARSEILLE CRAVER#loric
Zed · Mid
20 / 3 / 9
87.9% KP
51,874
42.6% share
22,857g
301 CS · 9.1/m
Shining Idol#sugar
Seraphine · ADC
2 / 7 / 19
63.6% KP
12,421
10.2% share
12,849g
190 CS · 5.7/m
MikiZAfryki#SUPP
Poppy · Support
2 / 9 / 20
66.7% KP
9,838
8.1% share
10,568g
47 CS · 1.4/m
Red side
Defeatakiro43#KeYS
Kassadin · Top
4 / 5 / 2
16.2% KP
18,138
14.5% share
12,179g
226 CS · 6.8/m
ZgiętyFjut22#JPJP
Graves · Jungle
6 / 6 / 5
29.7% KP
17,778
14.2% share
15,909g
316 CS · 9.6/m
J0HN KIRIAK0U#humus
Talon · Mid
7 / 7 / 6
35.1% KP
28,710
22.9% share
12,564g
231 CS · 7/m
Phasmaa#MEOW
Lux · ADC
17 / 6 / 10
73% KP
48,884
39% share
18,213g
251 CS · 7.6/m
HookingTutorial#EUNE
Leona · Support
3 / 9 / 17
54.1% KP
11,764
9.4% share
10,669g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
