Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 85 days ago
12 / 6 / 10
K / D / A
61.1%
Kill participation
1,044.3
Damage / min
16,595g
531 gold / min
23
4 placed · 5 cleared
253
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMoon#Blau
Fiora · Top
1 / 7 / 5
28.6% KP
29,015
28.2% share
10,667g
245 CS · 7.8/m
KNEE SOCKSS#EUNE
Lee Sin · Jungle
4 / 7 / 9
61.9% KP
17,526
17% share
11,796g
202 CS · 6.5/m
Sykkuno#111
Veigar · Mid
6 / 8 / 2
38.1% KP
26,763
26% share
13,274g
229 CS · 7.3/m
FEITAN ZOLDYCK#ANT
Sylas · ADC
8 / 7 / 1
42.9% KP
18,300
17.8% share
13,569g
199 CS · 6.4/m
Jubaa#Jubaa
Senna · Support
2 / 7 / 9
52.4% KP
11,188
10.9% share
9,296g
61 CS · 2/m
Red side
VictoryGiusha1337#EUNE
Zaahen · Top
4 / 4 / 9
36.1% KP
28,407
20% share
12,515g
198 CS · 6.3/m
DaxRages#FREAK
Aatrox · Jungle
10 / 5 / 13
63.9% KP
36,547
25.7% share
15,932g
248 CS · 7.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
12 / 6 / 10
61.1% KP
32,634
23% share
16,595g
253 CS · 8.1/m
Terry McBerry#FMF
Ziggs · ADC
8 / 2 / 11
52.8% KP
32,238
22.7% share
18,018g
294 CS · 9.4/m
SrhadNoInternet#EUNE
Vel'Koz · Support
2 / 4 / 9
30.6% KP
12,128
8.5% share
9,730g
64 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
