Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 84 days ago
8 / 2 / 5
K / D / A
31%
Kill participation
680.7
Damage / min
11,843g
483.1 gold / min
17
3 placed · 4 cleared
206
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#top 1
Akali · Top
8 / 11 / 3
40.7% KP
25,573
30.2% share
10,967g
156 CS · 6.4/m
Nacho The Cactus#RIVEN
Riven · Jungle
4 / 5 / 9
48.1% KP
13,287
15.7% share
11,808g
185 CS · 7.5/m
asdadsasddas#idk
Zoe · Mid
3 / 6 / 4
25.9% KP
19,639
23.2% share
10,024g
200 CS · 8.2/m
Loung Huji#TSC
Kalista · ADC
7 / 13 / 6
48.1% KP
16,817
19.9% share
12,251g
185 CS · 7.5/m
nice try#zzzz
Pyke · Support
5 / 7 / 12
63% KP
9,251
10.9% share
10,390g
27 CS · 1.1/m
Red side
VictoryKXQ#EUNE
Ambessa · Top
1 / 4 / 4
11.9% KP
8,095
8.7% share
8,654g
179 CS · 7.3/m
Latom#Aura
Sylas · Jungle
12 / 4 / 6
42.9% KP
17,947
19.2% share
13,334g
180 CS · 7.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
8 / 2 / 5
31% KP
16,689
17.8% share
11,843g
206 CS · 8.4/m
awspratt#EUNE
Lucian · ADC
16 / 9 / 11
64.3% KP
38,674
41.3% share
17,661g
229 CS · 9.3/m
4 Spirits 1Queen#LEONA
Nami · Support
5 / 8 / 25
71.4% KP
12,131
13% share
10,816g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
