Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 83 days ago
3 / 3 / 2
K / D / A
50%
Kill participation
611.6
Damage / min
8,085g
388.1 gold / min
10
2 placed · 1 cleared
166
8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK i#asdf
Yone · Top
4 / 3 / 7
45.8% KP
18,523
28.3% share
10,951g
203 CS · 9.7/m
WashedChallanger#IHFN
Wukong · Jungle
6 / 1 / 8
58.3% KP
12,325
18.8% share
10,387g
172 CS · 8.3/m
Xarox#BLOOD
Vladimir · Mid
5 / 1 / 4
37.5% KP
13,792
21.1% share
9,219g
184 CS · 8.8/m
PILKER SPRITE#4WB
Vayne · ADC
5 / 1 / 4
37.5% KP
8,784
13.4% share
9,195g
162 CS · 7.8/m
ALT GIRL LOVER#1586
Camille · Support
4 / 4 / 12
66.7% KP
12,095
18.5% share
7,901g
20 CS · 1/m
Red side
Defeatin ketten gelegt#8 D
Riven · Top
1 / 9 / 1
20% KP
6,610
14.6% share
6,559g
130 CS · 6.2/m
Liu Kąng#BIGD
Sylas · Jungle
2 / 5 / 4
60% KP
8,716
19.3% share
7,501g
128 CS · 6.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
3 / 3 / 2
50% KP
12,742
28.2% share
8,085g
166 CS · 8/m
cryptic messiah#Mikke
Aphelios · ADC
3 / 4 / 0
30% KP
10,998
24.4% share
9,445g
192 CS · 9.2/m
Jsone#Jsone
Leona · Support
1 / 3 / 4
50% KP
6,086
13.5% share
5,506g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
