Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 83 days ago
2 / 6 / 3
K / D / A
33.3%
Kill participation
419.9
Damage / min
11,248g
384.3 gold / min
16
10 placed · 0 cleared
178
6.1 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrasny2137#TGK
Riven · Top
8 / 6 / 4
34.3% KP
26,410
24.2% share
13,921g
234 CS · 8/m
AMON ZØDIAC#AVE
Karthus · Jungle
1 / 2 / 9
28.6% KP
16,574
15.2% share
12,950g
233 CS · 8/m
adulda#EUNE
Lissandra · Mid
5 / 2 / 13
51.4% KP
18,364
16.8% share
13,561g
221 CS · 7.6/m
Džoni#12351
Samira · ADC
10 / 3 / 11
60% KP
25,671
23.5% share
17,480g
224 CS · 7.7/m
Tomara#0000
Pyke · Support
11 / 2 / 13
68.6% KP
22,189
20.3% share
13,633g
38 CS · 1.3/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
7 / 6 / 1
53.3% KP
18,895
25.3% share
15,282g
283 CS · 9.7/m
Șexterdupcian#6767
Jarvan IV · Jungle
2 / 10 / 7
60% KP
11,160
14.9% share
11,428g
202 CS · 6.9/m
Hey Sir#EUNE
Zed · Mid
3 / 7 / 1
26.7% KP
18,922
25.3% share
12,264g
230 CS · 7.9/m
J0HN KIRIAK0U#humus
Syndra · ADC
2 / 6 / 3
33.3% KP
12,290
16.4% share
11,248g
178 CS · 6.1/m
Fanartxd4#EUNE
Lux · Support
1 / 6 / 5
40% KP
13,558
18.1% share
8,641g
98 CS · 3.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
