Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 83 days ago
15 / 7 / 15
K / D / A
50.8%
Kill participation
1,200.4
Damage / min
23,255g
461.4 gold / min
26
4 placed · 3 cleared
314
6.2 CS / min
Objective control
3
Dragons
4
Baron
14
Towers
6
Inhibitors
1
Herald
5
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDodo#Top
K'Sante · Top
10 / 7 / 12
37.3% KP
53,673
22.8% share
19,588g
240 CS · 4.8/m
Dimos#2001
Master Yi · Jungle
21 / 11 / 10
52.5% KP
58,622
24.9% share
24,265g
287 CS · 5.7/m
J0HN KIRIAK0U#humus
Qiyana · Mid
15 / 7 / 15
50.8% KP
60,500
25.7% share
23,255g
314 CS · 6.2/m
TeddyBearBeyond#13509
Mel · ADC
9 / 18 / 9
30.5% KP
35,354
15% share
22,570g
350 CS · 6.9/m
angst#zxc
Morgana · Support
4 / 10 / 26
50.8% KP
27,479
11.7% share
16,979g
73 CS · 1.4/m
Red side
DefeatPetorn#EUNE
Mordekaiser · Top
5 / 16 / 7
22.6% KP
33,090
15.8% share
17,081g
288 CS · 5.7/m
Glaive en main#tuer
Hecarim · Jungle
15 / 9 / 12
50.9% KP
45,671
21.8% share
25,091g
431 CS · 8.6/m
S I V L A#GTP
Lissandra · Mid
16 / 16 / 15
58.5% KP
55,815
26.7% share
25,283g
412 CS · 8.2/m
kownatka#EUNE
Ashe · ADC
17 / 8 / 16
62.3% KP
58,893
28.1% share
30,386g
390 CS · 7.7/m
WiktorekMadalski#EUNE
Leona · Support
0 / 10 / 37
69.8% KP
15,774
7.5% share
14,039g
18 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
