Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 83 days ago
11 / 4 / 8
K / D / A
67.9%
Kill participation
1,410.7
Damage / min
19,052g
556 gold / min
28
5 placed · 6 cleared
314
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyoki#ハタケ
Garen · Top
5 / 11 / 4
32.1% KP
22,923
16.6% share
11,539g
205 CS · 6/m
tunnel to summer#000
Talon · Jungle
9 / 7 / 9
64.3% KP
32,067
23.2% share
18,836g
312 CS · 9.1/m
J0HN KIRIAK0U#humus
Zed · Mid
11 / 4 / 8
67.9% KP
48,340
35% share
19,052g
314 CS · 9.2/m
his puppy boy#ilhsm
Seraphine · ADC
2 / 9 / 10
42.9% KP
21,925
15.9% share
11,774g
189 CS · 5.5/m
KarmaIsByMySide#Karma
Sona · Support
1 / 9 / 20
75% KP
12,824
9.3% share
10,302g
32 CS · 0.9/m
Red side
VictorySebastian#bebko
Camille · Top
9 / 5 / 8
42.5% KP
46,129
31.3% share
16,622g
271 CS · 7.9/m
Mec2Paname#9303
Evelynn · Jungle
9 / 3 / 9
45% KP
29,965
20.3% share
15,854g
247 CS · 7.2/m
Latom#Aura
Akshan · Mid
13 / 6 / 8
52.5% KP
36,790
24.9% share
17,534g
290 CS · 8.5/m
acaCZV6#EUNE
Tahm Kench · ADC
3 / 7 / 13
40% KP
19,598
13.3% share
13,489g
189 CS · 5.5/m
Deafen#15121
Mel · Support
6 / 7 / 15
52.5% KP
15,067
10.2% share
11,853g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
