Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 82 days ago
9 / 6 / 4
K / D / A
61.9%
Kill participation
683.7
Damage / min
13,100g
464 gold / min
27
3 placed · 8 cleared
214
7.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaesar Zeppeli#Hamon
K'Sante · Top
5 / 4 / 9
37.8% KP
13,115
12% share
10,590g
148 CS · 5.2/m
Mec2Paname#9303
Evelynn · Jungle
15 / 2 / 6
56.8% KP
38,329
35% share
15,072g
212 CS · 7.5/m
hello kolofou#whoam
Irelia · Mid
13 / 7 / 7
54.1% KP
38,041
34.7% share
18,948g
292 CS · 10.3/m
Kapitan Quackle#EUNE
Yasuo · ADC
2 / 4 / 8
27% KP
12,059
11% share
12,422g
234 CS · 8.3/m
AimKat#EUNE
Alistar · Support
2 / 4 / 15
45.9% KP
7,994
7.3% share
8,967g
25 CS · 0.9/m
Red side
DefeatXarox#BLOOD
Darius · Top
3 / 10 / 4
33.3% KP
12,676
14.6% share
8,914g
145 CS · 5.1/m
GabrychaBąk123#JDisa
Graves · Jungle
3 / 9 / 8
52.4% KP
16,601
19.1% share
11,392g
211 CS · 7.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
9 / 6 / 4
61.9% KP
19,302
22.2% share
13,100g
214 CS · 7.6/m
CHARON1#NiKKE
Veigar · ADC
3 / 7 / 8
52.4% KP
20,012
23.1% share
12,826g
215 CS · 7.6/m
exDè#EUNE
Xerath · Support
3 / 5 / 10
61.9% KP
18,161
20.9% share
9,168g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
