Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 82 days ago
11 / 5 / 13
K / D / A
54.5%
Kill participation
1,498.1
Damage / min
17,854g
464.5 gold / min
26
3 placed · 3 cleared
284
7.4 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaynYouNot#EUNE
Darius · Top
18 / 6 / 8
59.1% KP
38,462
18.6% share
18,843g
295 CS · 7.7/m
FratiiMujdei23#EUNE
Jax · Jungle
6 / 11 / 13
43.2% KP
32,419
15.7% share
14,422g
227 CS · 5.9/m
J0HN KIRIAK0U#humus
Talon · Mid
11 / 5 / 13
54.5% KP
57,578
27.8% share
17,854g
284 CS · 7.4/m
nao jinguji#flow
Lux · ADC
5 / 6 / 20
56.8% KP
55,099
26.6% share
16,061g
257 CS · 6.7/m
weak doll#111
Sona · Support
4 / 9 / 32
81.8% KP
23,262
11.2% share
13,062g
41 CS · 1.1/m
Red side
DefeatExi#Pengu
Kled · Top
4 / 9 / 11
41.7% KP
26,180
18.7% share
15,205g
249 CS · 6.5/m
click forward#Exile
Jarvan IV · Jungle
10 / 9 / 15
69.4% KP
32,232
23% share
16,390g
234 CS · 6.1/m
tw tv aivislol#Latom
Akshan · Mid
7 / 8 / 9
44.4% KP
23,533
16.8% share
15,763g
276 CS · 7.2/m
TWTV mokrapjoka#123
Syndra · ADC
9 / 8 / 9
50% KP
41,374
29.5% share
18,561g
257 CS · 6.7/m
Valdirian#777
Zac · Support
6 / 10 / 11
47.2% KP
16,823
12% share
11,916g
47 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
