Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 78 days ago
5 / 8 / 28
K / D / A
89.2%
Kill participation
696.5
Damage / min
9,919g
362 gold / min
66
31 placed · 3 cleared
23
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNorgutSmurfACC#xdddd
Syndra · Top
9 / 7 / 8
45.9% KP
35,445
20.4% share
12,795g
197 CS · 7.2/m
Tw Lol Berserker#3107
Sylas · Jungle
4 / 8 / 13
45.9% KP
39,208
22.5% share
11,038g
154 CS · 5.6/m
Opat04#sigma
Ezreal · Mid
9 / 9 / 6
40.5% KP
49,109
28.2% share
12,569g
220 CS · 8/m
Blood4u#EUNE
Yunara · ADC
10 / 15 / 8
48.6% KP
31,087
17.9% share
14,883g
164 CS · 6/m
J0HN KIRIAK0U#humus
Sona · Support
5 / 8 / 28
89.2% KP
19,085
11% share
9,919g
23 CS · 0.8/m
Red side
Victoryindorianek #EUNE
Dr. Mundo · Top
11 / 4 / 8
40.4% KP
42,688
27.9% share
14,513g
230 CS · 8.4/m
uglyface#solo
Hecarim · Jungle
9 / 7 / 8
36.2% KP
23,128
15.1% share
13,352g
201 CS · 7.3/m
Sebastian#bebko
Ryze · Mid
2 / 2 / 9
23.4% KP
21,487
14.1% share
11,371g
210 CS · 7.7/m
1111111111111I11#1111
Draven · ADC
17 / 13 / 8
53.2% KP
43,645
28.5% share
17,904g
160 CS · 5.8/m
Tomara#0000
Pantheon · Support
8 / 11 / 9
36.2% KP
21,954
14.4% share
10,294g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
