Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 78 days ago
8 / 8 / 11
K / D / A
48.7%
Kill participation
803.8
Damage / min
17,965g
499.3 gold / min
41
1 placed · 14 cleared
270
7.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFratiiMujdei23#EUNE
Gragas · Top
11 / 6 / 7
37.5% KP
34,799
24.4% share
15,067g
214 CS · 5.9/m
GlavicSoru#1312
Rek'Sai · Jungle
9 / 8 / 16
52.1% KP
24,859
17.4% share
15,745g
225 CS · 6.3/m
in ketten gelegt#8 D
Katarina · Mid
16 / 8 / 2
37.5% KP
35,507
24.9% share
18,953g
291 CS · 8.1/m
FAR RIGHT#white
Draven · ADC
8 / 9 / 12
41.7% KP
32,306
22.7% share
18,985g
277 CS · 7.7/m
RavenCzech#EUNE
Zilean · Support
4 / 8 / 22
54.2% KP
15,066
10.6% share
11,047g
43 CS · 1.2/m
Red side
Victory1ntent1on#rank1
Shen · Top
4 / 9 / 17
53.8% KP
31,286
18% share
14,895g
241 CS · 6.7/m
J0HN KIRIAK0U#humus
Rengar · Jungle
8 / 8 / 11
48.7% KP
28,923
16.6% share
17,965g
270 CS · 7.5/m
ex7stencè#EUNE
Fizz · Mid
11 / 10 / 4
38.5% KP
23,043
13.3% share
15,181g
235 CS · 6.5/m
CR7#2008u
Xerath · ADC
10 / 6 / 19
74.4% KP
52,351
30.1% share
20,939g
293 CS · 8.1/m
Czarny Wojtuś#Black
Vel'Koz · Support
6 / 15 / 16
56.4% KP
38,172
22% share
11,643g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
