Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 77 days ago
1 / 9 / 6
K / D / A
35%
Kill participation
510.9
Damage / min
6,115g
277.1 gold / min
45
17 placed · 3 cleared
30
1.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywilhelm grub#3101
Olaf · Top
3 / 6 / 4
18.4% KP
13,238
14.1% share
9,028g
153 CS · 6.9/m
L9 Myκys#EUNE
Talon · Jungle
23 / 3 / 3
68.4% KP
29,547
31.6% share
14,932g
185 CS · 8.4/m
gustavjk#EUNE
Lissandra · Mid
4 / 1 / 8
31.6% KP
14,394
15.4% share
10,084g
213 CS · 9.7/m
1ntent1on#rank1
Ziggs · ADC
5 / 2 / 5
26.3% KP
20,351
21.7% share
11,916g
204 CS · 9.2/m
GabrychaBąk123#JDisa
Camille · Support
3 / 8 / 16
50% KP
16,101
17.2% share
8,362g
11 CS · 0.5/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
9 / 4 / 3
60% KP
13,556
25.1% share
10,504g
170 CS · 7.7/m
wilting roses#empty
Graves · Jungle
5 / 9 / 4
45% KP
9,224
17% share
9,851g
147 CS · 6.7/m
Dran Swan#Prøxy
Swain · Mid
1 / 11 / 2
15% KP
12,172
22.5% share
7,248g
147 CS · 6.7/m
Èmêr#022
Kai'Sa · ADC
4 / 5 / 3
35% KP
7,879
14.6% share
8,510g
152 CS · 6.9/m
J0HN KIRIAK0U#humus
Naafiri · Support
1 / 9 / 6
35% KP
11,274
20.8% share
6,115g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
