Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 77 days ago
11 / 5 / 15
K / D / A
66.7%
Kill participation
1,121.1
Damage / min
18,837g
600.5 gold / min
44
5 placed · 7 cleared
252
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalexx#1v9
Kassadin · Top
5 / 6 / 11
42.1% KP
20,873
16.1% share
11,990g
182 CS · 5.8/m
Christopher#0 0
Jarvan IV · Jungle
6 / 10 / 25
81.6% KP
27,447
21.1% share
13,201g
170 CS · 5.4/m
EnVyPeaceful#420
Katarina · Mid
9 / 8 / 14
60.5% KP
28,321
21.8% share
14,024g
192 CS · 6.1/m
HitagiEnd#123
Kai'Sa · ADC
17 / 9 / 6
60.5% KP
43,548
33.5% share
17,390g
209 CS · 6.7/m
lawn meower#meow
Thresh · Support
1 / 7 / 23
63.2% KP
9,715
7.5% share
8,946g
28 CS · 0.9/m
Red side
Victorym494#EUNE
Darius · Top
9 / 4 / 8
43.6% KP
18,514
14.9% share
13,778g
190 CS · 6.1/m
J0HN KIRIAK0U#humus
Rengar · Jungle
11 / 5 / 15
66.7% KP
35,166
28.3% share
18,837g
252 CS · 8/m
Nikander#0000
Cho'Gath · Mid
8 / 11 / 11
48.7% KP
26,834
21.6% share
11,862g
161 CS · 5.1/m
zGoToSleep#666
Sivir · ADC
10 / 9 / 13
59% KP
39,637
31.9% share
16,377g
255 CS · 8.1/m
WillUwUmp#OwO
Milio · Support
1 / 9 / 21
56.4% KP
4,254
3.4% share
9,240g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
