Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 76 days ago
10 / 5 / 2
K / D / A
54.5%
Kill participation
1,017.4
Damage / min
16,869g
501.6 gold / min
22
2 placed · 3 cleared
324
9.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymati hromehearts#elo
Garen · Top
5 / 5 / 7
36.4% KP
17,945
15% share
15,734g
264 CS · 7.8/m
GOATTOUZ#GOAT
Graves · Jungle
7 / 4 / 13
60.6% KP
21,695
18.1% share
17,120g
297 CS · 8.8/m
Iodaiul#EUNE
Ahri · Mid
5 / 5 / 13
54.5% KP
32,906
27.5% share
14,126g
270 CS · 8/m
SamsonXD#2137
Locke · ADC
14 / 2 / 7
63.6% KP
28,964
24.2% share
17,956g
227 CS · 6.7/m
ALT GIRL LOVER#1586
Camille · Support
2 / 6 / 18
60.6% KP
18,325
15.3% share
11,439g
35 CS · 1/m
Red side
Defeathussars meretrix#EUNE
Gnar · Top
4 / 8 / 2
27.3% KP
26,704
22.5% share
12,878g
237 CS · 7/m
tw tv aivislol#Latom
Kha'Zix · Jungle
1 / 7 / 10
50% KP
21,369
18% share
12,518g
184 CS · 5.5/m
J0HN KIRIAK0U#humus
Ekko · Mid
10 / 5 / 2
54.5% KP
34,218
28.8% share
16,869g
324 CS · 9.6/m
jazmin#samar
Zeri · ADC
3 / 7 / 9
54.5% KP
23,980
20.2% share
15,079g
300 CS · 8.9/m
nerdy asian girl#cute
Fiddlesticks · Support
4 / 6 / 10
63.6% KP
12,677
10.7% share
9,897g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
