Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 76 days ago
1 / 9 / 8
K / D / A
33.3%
Kill participation
234.1
Damage / min
7,722g
238.6 gold / min
63
32 placed · 2 cleared
14
0.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymati hromehearts#elo
Dr. Mundo · Top
13 / 3 / 14
56.3% KP
41,396
29.5% share
15,825g
214 CS · 6.6/m
Mléčný řez#1001
Sylas · Jungle
12 / 8 / 12
50% KP
32,655
23.2% share
15,373g
186 CS · 5.7/m
DISGUSTING BEING#sorry
Zed · Mid
17 / 6 / 4
43.8% KP
41,704
29.7% share
17,808g
234 CS · 7.2/m
VelvetTwink#OWNED
Seraphine · ADC
4 / 7 / 18
45.8% KP
21,446
15.3% share
14,215g
229 CS · 7.1/m
KrzysiekMagik#EUNE
Zilean · Support
2 / 3 / 27
60.4% KP
3,338
2.4% share
10,345g
31 CS · 1/m
Red side
DefeatToshe Proeski#trep
Yone · Top
2 / 12 / 3
18.5% KP
25,533
16.3% share
11,581g
240 CS · 7.4/m
GOATTOUZ#GOAT
Jarvan IV · Jungle
3 / 8 / 18
77.8% KP
31,470
20.1% share
13,992g
237 CS · 7.3/m
tw tv aivislol#Latom
Akshan · Mid
16 / 9 / 2
66.7% KP
45,578
29.1% share
19,014g
240 CS · 7.4/m
Joki#9898
Viktor · ADC
5 / 10 / 7
44.4% KP
46,731
29.8% share
13,970g
270 CS · 8.3/m
J0HN KIRIAK0U#humus
Sona · Support
1 / 9 / 8
33.3% KP
7,576
4.8% share
7,722g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
