Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 73 days ago
6 / 2 / 1
K / D / A
63.6%
Kill participation
669.4
Damage / min
9,835g
437.1 gold / min
11
2 placed · 1 cleared
174
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKXQ#EUNE
Jayce · Top
9 / 2 / 4
52% KP
18,212
32.3% share
13,107g
185 CS · 8.2/m
LORD UROŠ#333
Graves · Jungle
7 / 0 / 2
36% KP
12,101
21.5% share
11,793g
227 CS · 10.1/m
HitagiEnd#123
Kayle · Mid
3 / 6 / 4
28% KP
8,212
14.6% share
8,225g
165 CS · 7.3/m
Kataarinaa#EUNE
Katarina · ADC
6 / 2 / 3
36% KP
13,082
23.2% share
11,284g
197 CS · 8.8/m
horxe381#EUNE
Braum · Support
0 / 1 / 11
44% KP
4,699
8.3% share
7,257g
29 CS · 1.3/m
Red side
DefeatVeedak#HDHNT
Malphite · Top
0 / 11 / 3
27.3% KP
12,763
21.1% share
6,166g
116 CS · 5.2/m
Dimisek0#EUNE
Master Yi · Jungle
2 / 6 / 3
45.5% KP
9,514
15.8% share
7,996g
132 CS · 5.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
6 / 2 / 1
63.6% KP
15,061
25% share
9,835g
174 CS · 7.7/m
bobojeppe#0001
Ziggs · ADC
3 / 4 / 0
27.3% KP
17,831
29.5% share
9,765g
205 CS · 9.1/m
I Ν S A N E#Sigma
Janna · Support
0 / 3 / 2
18.2% KP
5,178
8.6% share
5,013g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
