Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 72 days ago
13 / 1 / 7
K / D / A
62.5%
Kill participation
1,049.7
Damage / min
17,260g
542.5 gold / min
22
5 placed · 1 cleared
266
8.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEustass Kid#Luffy
Urgot · Top
8 / 7 / 7
44.1% KP
26,776
22.2% share
12,053g
186 CS · 5.8/m
Undyin King#0301
Vi · Jungle
3 / 4 / 8
32.4% KP
12,314
10.2% share
10,991g
199 CS · 6.3/m
qnzknmxwi#EUW
Sylas · Mid
10 / 11 / 11
61.8% KP
30,983
25.6% share
12,041g
188 CS · 5.9/m
CyVertis11#GLIDE
Ziggs · ADC
9 / 8 / 9
52.9% KP
36,938
30.6% share
15,108g
226 CS · 7.1/m
nerdy asian girl#cute
Lulu · Support
4 / 2 / 16
58.8% KP
13,839
11.5% share
10,093g
39 CS · 1.2/m
Red side
Victory聪明人从不相信外表#KUEI
Zaahen · Top
1 / 10 / 10
34.4% KP
13,393
10.7% share
9,419g
148 CS · 4.7/m
blagoje#ДСПТ
Talon · Jungle
3 / 7 / 9
37.5% KP
20,348
16.2% share
14,775g
233 CS · 7.3/m
J0HN KIRIAK0U#humus
Ekko · Mid
13 / 1 / 7
62.5% KP
33,398
26.6% share
17,260g
266 CS · 8.4/m
HamodyUwU#UwU
Lucian · ADC
12 / 6 / 10
68.8% KP
43,454
34.6% share
18,218g
264 CS · 8.3/m
BillyFromLIDL#EUNE
Leona · Support
3 / 10 / 20
71.9% KP
14,817
11.8% share
10,967g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
