Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 72 days ago
14 / 1 / 3
K / D / A
63%
Kill participation
1,146.9
Damage / min
12,360g
552.2 gold / min
18
4 placed · 2 cleared
198
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOverlord666665#12345
Garen · Top
2 / 2 / 1
42.9% KP
12,941
33.5% share
9,022g
195 CS · 8.7/m
Bobr#Fire
Sylas · Jungle
1 / 3 / 3
57.1% KP
9,800
25.4% share
9,245g
191 CS · 8.5/m
andrejka#4010
Akali · Mid
1 / 6 / 0
14.3% KP
5,116
13.3% share
6,317g
145 CS · 6.5/m
0111mgwa#peace
Caitlyn · ADC
0 / 8 / 3
42.9% KP
5,727
14.8% share
7,914g
191 CS · 8.5/m
Uven#2137
Thresh · Support
3 / 8 / 1
57.1% KP
5,015
13% share
6,441g
37 CS · 1.7/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
0 / 3 / 6
22.2% KP
12,964
16.8% share
7,708g
178 CS · 8/m
uglyface#solo
Hecarim · Jungle
9 / 2 / 9
66.7% KP
17,304
22.4% share
11,413g
194 CS · 8.7/m
J0HN KIRIAK0U#humus
Qiyana · Mid
14 / 1 / 3
63% KP
25,672
33.3% share
12,360g
198 CS · 8.8/m
Dom Vincitore#EUNE
Lux · ADC
4 / 1 / 18
81.5% KP
16,030
20.8% share
11,920g
217 CS · 9.7/m
ESCAPEX333#C0RE
Janna · Support
0 / 0 / 22
81.5% KP
5,148
6.7% share
6,923g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
