Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 71 days ago
6 / 3 / 2
K / D / A
53.3%
Kill participation
1,180.6
Damage / min
15,891g
507.4 gold / min
25
8 placed · 2 cleared
317
10.1 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaemenLord#EUNE
Dr. Mundo · Top
2 / 2 / 3
12.8% KP
11,130
9% share
13,180g
263 CS · 8.4/m
SONY sowa313#sigma
Vi · Jungle
10 / 6 / 4
35.9% KP
28,746
23.2% share
14,104g
243 CS · 7.8/m
rabbit a#PEIA
Akali · Mid
13 / 3 / 6
48.7% KP
38,124
30.8% share
15,949g
300 CS · 9.6/m
KATISMYSTEPSI#HAAA
Twitch · ADC
14 / 3 / 4
46.2% KP
38,622
31.2% share
15,957g
243 CS · 7.8/m
heaven and earth#0xC1
Lulu · Support
0 / 1 / 22
56.4% KP
7,288
5.9% share
9,252g
33 CS · 1.1/m
Red side
DefeatJ0HN KIRIAK0U#humus
Gwen · Top
6 / 3 / 2
53.3% KP
36,971
33.1% share
15,891g
317 CS · 10.1/m
JUNGLE JUNGLE#EUNE
Aatrox · Jungle
3 / 8 / 3
40% KP
15,192
13.6% share
11,988g
239 CS · 7.6/m
Aoi Bakugou#BNHA
Hwei · Mid
6 / 7 / 3
60% KP
30,328
27.2% share
13,229g
232 CS · 7.4/m
1ntent1on#rank1
Ziggs · ADC
0 / 7 / 5
33.3% KP
21,006
18.8% share
10,222g
220 CS · 7/m
Jooomi#EUNE
Zilean · Support
0 / 14 / 5
33.3% KP
8,192
7.3% share
7,171g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
