Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 71 days ago
27 / 1 / 5
K / D / A
66.7%
Kill participation
1,802
Damage / min
18,813g
582.7 gold / min
19
2 placed · 2 cleared
239
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkapanaaa#NAVEL
Volibear · Top
6 / 13 / 5
50% KP
32,027
26.9% share
13,041g
236 CS · 7.3/m
litonex#1234
Briar · Jungle
3 / 13 / 7
45.5% KP
20,291
17% share
10,438g
166 CS · 5.1/m
HARDSTUCKHAHA XD#EUNE
Zed · Mid
6 / 6 / 4
45.5% KP
34,304
28.8% share
15,940g
242 CS · 7.5/m
Adelin#SCAR
Caitlyn · ADC
5 / 6 / 7
54.5% KP
26,322
22.1% share
14,676g
312 CS · 9.7/m
0111mgwa#peace
Thresh · Support
2 / 10 / 10
54.5% KP
6,077
5.1% share
8,374g
24 CS · 0.7/m
Red side
Victoryheaven and earth#0xC1
Mordekaiser · Top
3 / 8 / 14
35.4% KP
23,009
15.1% share
11,258g
181 CS · 5.6/m
떠오르는 달#2405
Jarvan IV · Jungle
8 / 4 / 30
79.2% KP
25,431
16.7% share
15,365g
200 CS · 6.2/m
J0HN KIRIAK0U#humus
Ekko · Mid
27 / 1 / 5
66.7% KP
58,176
38.1% share
18,813g
239 CS · 7.4/m
CASINO PLAYSTYLE#ODGG
Twitch · ADC
9 / 6 / 11
41.7% KP
36,748
24.1% share
15,604g
260 CS · 8.1/m
Bănel Nicoliță#0206
Lulu · Support
1 / 3 / 34
72.9% KP
9,185
6% share
10,282g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
