Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 71 days ago
10 / 4 / 7
K / D / A
77.3%
Kill participation
995.7
Damage / min
14,453g
467.5 gold / min
21
12 placed · 3 cleared
232
7.5 CS / min
Objective control
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryシャオルマ#シャオルマ
Malphite · Top
2 / 0 / 14
39% KP
33,631
19.4% share
11,990g
226 CS · 7.3/m
L9 Myκys#EUNE
Talon · Jungle
14 / 6 / 9
56.1% KP
49,310
28.5% share
16,799g
288 CS · 9.3/m
Gorkvv#EUNE
Syndra · Mid
7 / 3 / 13
48.8% KP
37,682
21.7% share
16,975g
274 CS · 8.9/m
Kataarinaa#EUNE
Katarina · ADC
14 / 7 / 7
51.2% KP
41,421
23.9% share
14,672g
164 CS · 5.3/m
Sokoutii#EUNE
Lulu · Support
4 / 6 / 22
63.4% KP
11,273
6.5% share
10,291g
26 CS · 0.8/m
Red side
Defeatkownatka#EUNE
Dr. Mundo · Top
2 / 7 / 0
9.1% KP
25,242
26.2% share
11,940g
275 CS · 8.9/m
I will adapt#2005
Naafiri · Jungle
4 / 13 / 6
45.5% KP
12,618
13.1% share
11,545g
175 CS · 5.7/m
swag on my dez#lekko
Ahri · Mid
4 / 6 / 7
50% KP
14,893
15.4% share
11,553g
228 CS · 7.4/m
J0HN KIRIAK0U#humus
Vladimir · ADC
10 / 4 / 7
77.3% KP
30,784
31.9% share
14,453g
232 CS · 7.5/m
WiktorekMadalski#EUNE
Vi · Support
2 / 11 / 15
77.3% KP
12,979
13.4% share
9,168g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
