Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 70 days ago
10 / 7 / 5
K / D / A
41.7%
Kill participation
1,104.9
Damage / min
15,627g
407.3 gold / min
25
2 placed · 4 cleared
245
6.4 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGATT0UZ#1v9
Sion · Top
5 / 4 / 23
62.2% KP
34,445
17.9% share
18,010g
270 CS · 7/m
Shadow Marker#EUNE
Aatrox · Jungle
8 / 8 / 13
46.7% KP
35,207
18.3% share
18,256g
326 CS · 8.5/m
toy soldier#sld33
Veigar · Mid
9 / 7 / 8
37.8% KP
39,767
20.7% share
16,461g
276 CS · 7.2/m
Johnny Friteza#EUNE
Miss Fortune · ADC
17 / 10 / 11
62.2% KP
65,625
34.2% share
23,863g
302 CS · 7.9/m
Aleksa#MID
Lux · Support
6 / 7 / 23
64.4% KP
16,997
8.9% share
12,850g
44 CS · 1.1/m
Red side
Defeatjavicilie#3409
Ryze · Top
7 / 13 / 10
47.2% KP
43,159
23.5% share
15,939g
243 CS · 6.3/m
raw milk deluxe#cow
Qiyana · Jungle
10 / 13 / 6
44.4% KP
32,077
17.4% share
18,444g
233 CS · 6.1/m
J0HN KIRIAK0U#humus
Talon · Mid
10 / 7 / 5
41.7% KP
42,392
23% share
15,627g
245 CS · 6.4/m
Karyu#6969
Jinx · ADC
6 / 8 / 13
52.8% KP
53,239
28.9% share
20,244g
346 CS · 9/m
BoNdYs#2369
Taric · Support
3 / 4 / 20
63.9% KP
13,094
7.1% share
12,595g
58 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
