Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 70 days ago
0 / 3 / 1
K / D / A
7.1%
Kill participation
608.1
Damage / min
11,690g
387.1 gold / min
23
11 placed · 1 cleared
286
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThavuk#EUNE
Nasus · Top
3 / 6 / 2
35.7% KP
14,800
14.1% share
10,289g
200 CS · 6.6/m
Djole#3002
Evelynn · Jungle
5 / 7 / 3
57.1% KP
26,194
24.9% share
12,236g
197 CS · 6.5/m
Matibb#0007
Zed · Mid
6 / 9 / 0
42.9% KP
33,597
32% share
13,111g
190 CS · 6.3/m
J0HN KIRIAK0U#humus
Dr. Mundo · ADC
0 / 3 / 1
7.1% KP
18,365
17.5% share
11,690g
286 CS · 9.5/m
Sokoutii#EUNE
Karma · Support
0 / 4 / 3
21.4% KP
12,046
11.5% share
7,300g
31 CS · 1/m
Red side
VictoryBlucioooo#EUNE
Sett · Top
6 / 4 / 9
51.7% KP
36,732
28.3% share
13,160g
228 CS · 7.5/m
AMON ZØDIAC#AVE
Karthus · Jungle
5 / 3 / 15
69% KP
30,750
23.7% share
14,603g
265 CS · 8.8/m
The Sleepless#zzzz
Akshan · Mid
10 / 2 / 9
65.5% KP
28,731
22.2% share
14,263g
222 CS · 7.4/m
IMARCHTODEATH#myown
Kai'Sa · ADC
8 / 2 / 10
62.1% KP
26,309
20.3% share
16,061g
248 CS · 8.2/m
Green Buff#green
Soraka · Support
0 / 3 / 24
82.8% KP
7,156
5.5% share
9,292g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
