Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 69 days ago
8 / 10 / 6
K / D / A
50%
Kill participation
813.8
Damage / min
15,446g
443.9 gold / min
17
5 placed · 2 cleared
274
7.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUlisaidh#4265
Darius · Top
7 / 9 / 7
35% KP
28,174
19.4% share
14,009g
221 CS · 6.4/m
nikczemnik#4690
Amumu · Jungle
9 / 5 / 16
62.5% KP
33,121
22.9% share
17,281g
246 CS · 7.1/m
Bolozon#EUNE
Yasuo · Mid
10 / 4 / 6
40% KP
34,567
23.9% share
19,958g
350 CS · 10.1/m
oldtechnology#yyy
Seraphine · ADC
13 / 5 / 11
60% KP
38,011
26.2% share
18,947g
271 CS · 7.8/m
Verișoru#xDD
Alistar · Support
1 / 5 / 22
57.5% KP
11,020
7.6% share
10,443g
23 CS · 0.7/m
Red side
DefeatPeters Rivun#EUNE
Jayce · Top
7 / 9 / 4
39.3% KP
35,082
26.3% share
15,413g
290 CS · 8.3/m
cosma#黒崎一護
Sylas · Jungle
6 / 8 / 13
67.9% KP
30,621
23% share
15,744g
238 CS · 6.8/m
J0HN KIRIAK0U#humus
Ekko · Mid
8 / 10 / 6
50% KP
28,320
21.3% share
15,446g
274 CS · 7.9/m
gostak#EUNE
Jinx · ADC
5 / 9 / 10
53.6% KP
24,424
18.3% share
14,782g
260 CS · 7.5/m
Kikochi#EUNE
Karma · Support
2 / 4 / 17
67.9% KP
14,769
11.1% share
10,224g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
