Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 67 days ago
10 / 1 / 7
K / D / A
58.6%
Kill participation
942.7
Damage / min
16,395g
516.6 gold / min
25
2 placed · 5 cleared
262
8.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCarve a path#EUNE
Nasus · Top
6 / 4 / 4
40% KP
26,865
27.2% share
13,732g
226 CS · 7.1/m
kulumalu#EUNE
Shyvana · Jungle
9 / 7 / 5
56% KP
20,559
20.8% share
15,279g
227 CS · 7.2/m
Ragnaros#Rag
Syndra · Mid
4 / 7 / 2
24% KP
16,536
16.8% share
11,519g
237 CS · 7.5/m
katkot #EUNE
Jinx · ADC
5 / 8 / 6
44% KP
26,464
26.8% share
13,409g
254 CS · 8/m
Dimos#2001
Alistar · Support
1 / 4 / 11
48% KP
8,270
8.4% share
8,484g
30 CS · 0.9/m
Red side
Victoryvaske#88888
Vladimir · Top
5 / 7 / 5
34.5% KP
20,622
19.4% share
13,838g
261 CS · 8.2/m
DjoksiKoksi#EUNE
Talon · Jungle
11 / 5 / 8
65.5% KP
31,562
29.6% share
17,394g
249 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 1 / 7
58.6% KP
29,916
28.1% share
16,395g
262 CS · 8.3/m
Αγορής Θοδωρίνα#1568
Vayne · ADC
3 / 8 / 8
37.9% KP
21,397
20.1% share
15,089g
251 CS · 7.9/m
TyrantHmada#EUNE
Soraka · Support
0 / 4 / 17
58.6% KP
2,967
2.8% share
9,809g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
