Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 64 days ago
16 / 5 / 6
K / D / A
62.9%
Kill participation
1,522
Damage / min
13,877g
566.4 gold / min
12
2 placed · 1 cleared
172
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzygena5#EUNE
Akali · Top
5 / 4 / 1
31.6% KP
19,070
22.9% share
9,544g
178 CS · 7.3/m
prdik smrdik#dndn
Xin Zhao · Jungle
2 / 7 / 6
42.1% KP
15,992
19.2% share
8,572g
135 CS · 5.5/m
GOATTOUZ#GOAT
Nasus · Mid
5 / 6 / 2
36.8% KP
19,413
23.4% share
11,383g
183 CS · 7.5/m
lemon tree#fools
Tristana · ADC
6 / 11 / 1
36.8% KP
20,218
24.3% share
10,555g
145 CS · 5.9/m
KarmaIsByMySide#Karma
Lulu · Support
1 / 7 / 10
57.9% KP
8,426
10.1% share
6,925g
26 CS · 1.1/m
Red side
Victorysnanvaa#HWEI
Cassiopeia · Top
5 / 4 / 7
34.3% KP
16,599
15.7% share
10,063g
143 CS · 5.8/m
Rdtholar#EUNE
Maokai · Jungle
3 / 1 / 15
51.4% KP
14,860
14.1% share
9,713g
146 CS · 6/m
J0HN KIRIAK0U#humus
Qiyana · Mid
16 / 5 / 6
62.9% KP
37,288
35.3% share
13,877g
172 CS · 7/m
Gorkvv#EUNE
Vladimir · ADC
9 / 6 / 9
51.4% KP
29,432
27.9% share
12,118g
186 CS · 7.6/m
xSpace08x#kondi
Nami · Support
2 / 4 / 18
57.1% KP
7,466
7.1% share
8,154g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
