Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 63 days ago
7 / 8 / 2
K / D / A
50%
Kill participation
550.6
Damage / min
8,816g
395.9 gold / min
15
7 placed · 0 cleared
132
5.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKotCurll#5PIGS
Locke · Top
5 / 4 / 1
33.3% KP
20,893
39.1% share
9,459g
179 CS · 8/m
정글 킹 악센트#니달리
Lee Sin · Jungle
3 / 4 / 6
50% KP
11,201
21% share
7,639g
132 CS · 5.9/m
J0HN KIRIAK0U#humus
Fizz · Mid
7 / 8 / 2
50% KP
12,259
23% share
8,816g
132 CS · 5.9/m
sanjy#krek
Zeri · ADC
2 / 8 / 4
33.3% KP
5,204
9.7% share
8,262g
130 CS · 5.8/m
OWNER OF LEONA#1409
Yuumi · Support
1 / 5 / 9
55.6% KP
3,856
7.2% share
5,697g
11 CS · 0.5/m
Red side
VictoryLookingForLifem8#EUNE
Tahm Kench · Top
6 / 3 / 1
24.1% KP
14,723
21.2% share
8,992g
141 CS · 6.3/m
ALT GIRL LOVER#1586
Udyr · Jungle
7 / 1 / 6
44.8% KP
14,602
21% share
12,044g
234 CS · 10.5/m
Jezus Chytrus#IHS
Galio · Mid
4 / 6 / 9
44.8% KP
11,935
17.2% share
9,227g
137 CS · 6.2/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
8 / 4 / 8
55.2% KP
22,479
32.4% share
15,272g
203 CS · 9.1/m
PRSmixa#VLS
Leona · Support
4 / 5 / 15
65.5% KP
5,637
8.1% share
8,375g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
