Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 61 days ago
1 / 6 / 9
K / D / A
41.7%
Kill participation
630
Damage / min
9,807g
354.9 gold / min
14
4 placed · 1 cleared
190
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRubani123#EUNE
Cho'Gath · Top
1 / 12 / 6
29.2% KP
16,554
18.7% share
7,411g
118 CS · 4.3/m
so be#test1
Sylas · Jungle
5 / 9 / 5
41.7% KP
16,950
19.2% share
11,138g
190 CS · 6.9/m
J0HN KIRIAK0U#humus
Qiyana · Mid
1 / 6 / 9
41.7% KP
17,408
19.7% share
9,807g
190 CS · 6.9/m
M26ZB#MEOW
Kalista · ADC
12 / 4 / 6
75% KP
26,802
30.4% share
16,953g
259 CS · 9.4/m
BeepBoopTier3#INDIA
Pyke · Support
5 / 12 / 9
58.3% KP
10,589
12% share
8,630g
22 CS · 0.8/m
Red side
VictoryZorby#zzzz
Yone · Top
10 / 1 / 14
55.8% KP
27,730
22.1% share
14,343g
268 CS · 9.7/m
Odysseus#EUNE1
Evelynn · Jungle
12 / 6 / 14
60.5% KP
28,377
22.6% share
11,924g
161 CS · 5.8/m
Bojler#BOT
Aurora · Mid
10 / 4 / 18
65.1% KP
29,122
23.2% share
11,436g
158 CS · 5.7/m
D4rkF4k3r#EUNE
Ashe · ADC
10 / 5 / 16
60.5% KP
30,144
24% share
15,220g
200 CS · 7.2/m
Mauvais Dentes#00000
Braum · Support
1 / 8 / 24
58.1% KP
10,063
8% share
8,182g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
