Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 60 days ago
11 / 7 / 6
K / D / A
38.6%
Kill participation
900.4
Damage / min
12,653g
433.8 gold / min
21
6 placed · 2 cleared
200
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChoi Jong in#8888
Sylas · Top
3 / 11 / 5
29.6% KP
21,399
18.4% share
9,716g
166 CS · 5.7/m
Ego#Ichi
Nasus · Jungle
6 / 10 / 8
51.9% KP
14,318
12.3% share
12,054g
144 CS · 4.9/m
Walking Dragon#EUNE
Azir · Mid
10 / 7 / 2
44.4% KP
40,380
34.8% share
14,425g
227 CS · 7.8/m
apex#20o3
Corki · ADC
2 / 10 / 7
33.3% KP
18,635
16.1% share
11,932g
218 CS · 7.5/m
Galați#77251
Zilean · Support
6 / 6 / 15
77.8% KP
21,344
18.4% share
11,422g
72 CS · 2.5/m
Red side
VictoryCRONUSSJAGA#2003
Jayce · Top
8 / 3 / 6
31.8% KP
34,737
24.7% share
14,431g
256 CS · 8.8/m
i miss all hook#Patte
Hecarim · Jungle
5 / 4 / 9
31.8% KP
23,161
16.5% share
14,315g
290 CS · 9.9/m
J0HN KIRIAK0U#humus
Ekko · Mid
11 / 7 / 6
38.6% KP
26,261
18.7% share
12,653g
200 CS · 6.9/m
David z Liberce#DAVID
Caitlyn · ADC
17 / 6 / 6
52.3% KP
43,626
31% share
17,425g
225 CS · 7.7/m
Yumara#mel
Leona · Support
3 / 7 / 18
47.7% KP
12,861
9.1% share
10,329g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
