Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 59 days ago
5 / 6 / 8
K / D / A
41.9%
Kill participation
1,193.8
Damage / min
14,809g
447.2 gold / min
19
13 placed · 1 cleared
258
7.8 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGiorgi#4201
Irelia · Top
7 / 8 / 3
32.3% KP
26,736
16.8% share
13,986g
278 CS · 8.4/m
Rdtholar#EUNE
Maokai · Jungle
5 / 2 / 10
48.4% KP
19,299
12.1% share
12,805g
216 CS · 6.5/m
Catssadin#XDDDD
Kassadin · Mid
11 / 3 / 8
61.3% KP
49,881
31.3% share
16,132g
251 CS · 7.6/m
J0HN KIRIAK0U#humus
Ezreal · ADC
5 / 6 / 8
41.9% KP
39,535
24.8% share
14,809g
258 CS · 7.8/m
ZARODIN#SHUB
Sona · Support
3 / 3 / 17
64.5% KP
24,109
15.1% share
11,080g
41 CS · 1.2/m
Red side
Defeatmati hromehearts#elo
Zaahen · Top
3 / 6 / 8
50% KP
31,947
24.3% share
12,562g
223 CS · 6.7/m
Yonne Ahonen#11111
Lee Sin · Jungle
8 / 4 / 6
63.6% KP
34,887
26.6% share
15,778g
268 CS · 8.1/m
nonchalant adam#kret
Lissandra · Mid
1 / 9 / 1
9.1% KP
17,036
13% share
10,830g
251 CS · 7.6/m
Galați#77251
Syndra · ADC
9 / 7 / 8
77.3% KP
40,182
30.6% share
15,546g
271 CS · 8.2/m
SoldierKillJoy#Moo
Alistar · Support
1 / 5 / 13
63.6% KP
7,336
5.6% share
8,439g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
